Clay Render
Sculpt captured from ZBrush
UV Checkboard
Some of the references
My artwork side by side with the original one from Antonio de Luca
This is a sculpt I did based on Antonio de Luca’s amazing work. I did the modeling, shader, texture, render and post production. My tools for this work was Zbrush, 3dMax, Vray, Photoshop. Hope you like it.